You want
To read your character sheet, and to know which stat lines to keep when you compare two pieces of gear.
This page gives you
The official stat names in three groups, the effect each one feeds as the official armory reports it, and each class's stat order from player guides. NCSoft has not published per-point values or caps; the official armory shows each character's current bonus, which works out to 0.1% per point on the global characters we sampled. This page does no damage math.
Checked against: Global patch Oct 7, 2026 · reviewed Oct 12, 2026.
Primary stats
| Stat | Feeds (official armory) | Feeds (community) |
|---|---|---|
| Might STR | Attack increase | Attack |
| Dexterity DEX | Evasion increase, Block increase, Critical Hit Resist increase | Evasion, Block, Critical Hit Resist |
| Intelligence INT | Status Effect Chance | Status Effect Chance |
| Constitution CON | HP increase | HP |
| Precision AGI | Accuracy increase, Critical Hit increase | Accuracy, Critical Hit |
| Willpower WIS | Status Effect Resist | Status Effect Resist |
Official source Names and codes come from the official armory. The armory names each effect, with the character's current bonus, once the character has at least one point in that stat. Community source The community column is read from the global client (build 0.0.4387.0) by a third-party site; NCSoft has not confirmed it.
Official source Official armory: character stats (sampled level-45 NA characters) · observed October 12, 2026
Community source MetaBot stats page (global client build 0.0.4387.0, undated) · observed October 12, 2026
How much is one point worth?
Official source NCSoft has not published a per-point table, but the official armory shows each stat's current bonus. On the level-45 global characters we sampled on Oct 12, 2026, every primary and deity stat gave +0.1% per point to each of its effects (for example Dexterity 30 → Evasion, Block and Critical Hit Resist +3%; Justice 55 → Defense and Perfect Chance +5.5%). Community source One client reading says the same with no breakpoints and puts the critical hit rate cap at 50%; NCSoft has not confirmed caps, so this site does no damage math.
Deity stats
Ten stats are tied to the ten deities. Each one feeds two effects. On gear they show with the deity in brackets, e.g. "Time [Siel]".
| Stat | Deity | Feeds (official armory) |
|---|---|---|
| Justice | Nezekan | Defense increase, Perfect Chance |
| Freedom | Vaizel | Accuracy increase, Evasion increase |
| Illusion | Kaisinel | Cooldown, Endurance Penetration |
| Life | Yustiel | HP increase, Regeneration |
| Time | Siel | Combat Speed, Double Resist |
| Destruction | Zikel | Attack increase, Perfect Resist |
| Death | Triniel | Critical Hit increase, Regeneration Penetration |
| Wisdom | Lumiel | Double Chance, MP Cost |
| Destiny | Marchutan | Endurance, MP increase |
| Space | Israphel | Block increase, Move Speed |
Official source Effect names as the armory returns them. Global armory sample: +0.1% per point to each effect.
Official source Official character armory (stat panel) · observed October 12, 2026
Stat lines on gear
These are the stat lines found on 142 items worn by top global characters, most common first. If a guide names a stat that is not on this list, it may be a Korean-client name.
Defense HP Attack MP Critical Hit Accuracy Block Natural MP Regen Evasion Critical Hit Resist Natural HP Regen Back Defense Constitution Critical Damage Defense Dexterity Front Defense Status Effect Resist Willpower Might Perfect Chance Regeneration Defense increase Endurance Penetration Precision Attack increase Combat Speed Endurance Perfect Resist Weapon Damage Tolerance Double Chance Double Resist Flight Power Intelligence Multi-hit Resist Damage Boost Move Speed Weapon Damage Boost Back Attack Damage Tolerance Multi-hit Chance Critical Attack Front Attack Status Effect Chance Critical Damage Boost Critical Damage Tolerance Incoming Heal Penetration HP Potion Recovery increase Power Shard Damage Bonus PvE Damage Boost PvE Damage Tolerance
Official source Sample of worn items, not a full item database; rarer lines may be missing.
What each class stacks
NCSoft publishes no stat weights. This table repeats the stat order from the player guides behind each class build page, highest first. Read it as "what guides agree on", not as a formula.
| Class | PvE order | PvP order |
|---|---|---|
| Gladiator | Accuracy > Critical Hit > Attack > PvE Damage Boost > Combat Speed > Damage Tolerance | Accuracy > PvP Damage Tolerance* > Status Effect Resist > Critical Hit > HP > Combat Speed |
| Templar | Accuracy > Block > HP > Damage Tolerance > Attack > Combat Speed > Cooldown Reduction* | Accuracy > PvP Damage Tolerance* > Status Effect Resist > HP > Block > Critical Hit > Combat Speed |
| Assassin | Accuracy > Critical Hit > Critical Damage Boost > Attack > PvE Damage Boost > Back Attack Damage Boost* > Cooldown Reduction* | Accuracy > PvP Damage Tolerance* > Status Effect Resist > Critical Hit > HP > Evasion |
| Ranger | Accuracy > Critical Hit > Critical Damage Boost > Attack > PvE Damage Boost > Combat Speed | Accuracy > HP > PvP Damage Tolerance* > Status Effect Resist > Critical Hit > Attack > PvP Damage Boost* |
| Sorcerer | Accuracy > Attack > PvE Damage Boost > Critical Damage Boost > Cooldown Reduction* > Combat Speed | Accuracy > PvP Damage Tolerance* > Status Effect Resist > HP |
| Spiritmaster | Accuracy > Attack > PvE Damage Boost > Critical Damage Boost > Cooldown Reduction* | Accuracy > PvP Damage Tolerance* > Status Effect Resist > HP > Cooldown Reduction* |
| Cleric | Heal Boost* > Attack > HP > Cooldown Reduction* > Damage Tolerance | HP > Status Effect Resist > PvP Damage Tolerance* > Attack > Heal Boost* |
| Chanter | Attack > PvE Damage Boost > Critical Damage Boost > Combat Speed > HP | HP > PvP Damage Tolerance* > Status Effect Resist > Attack > Heal Boost* > Combat Speed |
Community source Sources and dates are on each class page's build cards (guides read Oct 9 to 12, 2026). * marks a stat name guides use that we did not find on sampled global gear (PvP Damage Tolerance, PvP Damage Boost, Cooldown Reduction, Heal Boost, Back Attack Damage Boost).
Patterns across classes: the guides put Accuracy first for Gladiator, Templar, Assassin, Ranger, Sorcerer and Spiritmaster. PvP orders swap damage stats for PvP Damage Tolerance, Status Effect Resist and HP. Cleric PvE leads with Heal Boost; Chanter guides treat it as a damage-first support.
What is unknown
- An official per-point table (we only have armory readings) and official caps.
- The exact formula from stats to damage or combat power.
Official source Official patch notes, Oct 6 (PDT) / Oct 7 (CEST) · observed October 12, 2026